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Tag: 120Hz rendering

Performance Considerations: Rendering Liquid Glass Materials at 120Hz on Apple Displays

Performance Considerations: Rendering Liquid Glass Materials at 120Hz on Apple Displays
  • Elias Voss
  • Elias Voss

14/02
0

Apple's Liquid Glass material brings real-time, physics-based rendering to iOS 26 and beyond, demanding 120Hz displays and custom silicon to deliver fluid, adaptive visuals that respond to light, motion, and touch. This is UI design reimagined.

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