Tag: iOS design

Third-Party Ecosystem Fit: Making Apple Apps Feel Native with HIG

12/02
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Third-party apps on Apple devices must align with Human Interface Guidelines to feel native, intuitive, and trustworthy. Learn why HIG isn’t about copying Apple-but about respecting user expectations across iOS, iPadOS, and macOS.

Decision-Making in Apple’s Design: When to Show, Hide, or Remove Interface Controls

30/12
0

Apple's approach to showing, hiding, or removing interface controls is guided by clarity, deference, and consistency. Learn how design principles like Liquid Glass, accessibility, and screen context shape every visible element in iOS, macOS, and beyond.